http://stackoverflow.com/questions/21765885/the-this-pointer-and-message-receiving-in-d/21766122#21766122 Currently, this compiles: class Foo { void bar(int) {} } static assert(is(typeof(&Foo.bar) == void function(int))); But if you actually try to use it, you get a problem: void main() { void function(int) fn = &Foo.bar; fn(10); } $ ./test52 Segmentation fault Being a non-static member variable, it expects a context pointer to be passed to it as well, but there's no indication of that in the returned type. I think it should actually be typed void function(int, Foo); or something like that. Otherwise, generic code that tries to look at the type, std.concurrency.receive for example, can try to blindly use it and get runtime crashes where i think it should be a type system error. It also cannot be a delegate at this point because the context pointer is unknown. The exception is if you are already in a non-static method and refer to it: class Foo { void bar(int a) { import std.stdio; writeln(a); } } class Baz : Foo { override void bar(int) { Foo.bar(1); // calls the method from the super class } } In this case, the address-of operator already yields void delegate(int a) - which works and makes sense.
There is issue devoted to that funcptr property of delegate should return function prototype for which first arguement is delegate context pointer (probably void*). This is essentially duplicate (but test case should be added), unfortunately I cannot find number now.
This is issue 3720, the delegate one is issue 2672. I'm starting to think `&Type.nonstaticfunc` should only be valid inside typeof, and otherwise give a 'need this to access ...' error. *** This issue has been marked as a duplicate of issue 3720 ***