If you try to compile various things in Phobos using -m64 on Windows, you get various build failures which appear to be down to various std files doing things in version(Win32) blocks, when 64bit builds only define 'Win64'. e.g. line 28 of std.file imports various things for version(Win32), but later tries to use those imports in version(Windows) blocks. std.__fileinit declares and sets up 'useWfuncs' in a 'Win32' block. In this case, can it be assumed that the Wide functions are always present in 64bit builds? std.system sets 'Family' to Win32 in 32bit builds, and asserts in 64bit builds. I'm not sure if this needs a Win64 family or not? std.stream, std.mmfile, and std.c.stdio all have similar issues. I know that 64bit support on Windows is some way off, but it would be nice if the front end stuff built at least.
https://github.com/D-Programming-Language/phobos/commit/817cb171a96084595544af120e9cf83748b73620
Commit pushed to https://github.com/D-Programming-Language/phobos https://github.com/D-Programming-Language/phobos/commit/e192d0c02248edf05ad9b840666382d5f81dae79 Updated changelog for issue# 5614 and std.csv.
Okay. That automatic posting to bugzilla from github bit is definitely cool.