int ga; C gb; S* gc; int[] gd; struct S {} class C {} void foo(scope int a, scope C b, scope S* c, scope int[] d) { ga = a; gb = b; gc = c; gd = d; ga = d[1]; } void main() { S s; foo(5, new C, &s, [1,2,3]); } This compiles and runs fine. Shouldn't at least some of these cause errors?
If we will look at destruction & allocation: --- import std.stdio; class C { int n; this(int n) { writefln(" this(%s) at %s", this.n = n, cast(void*)this); } ~this() { writefln("~this(%s) at %s", n, cast(void*)this); } } void main() { int i; writefln("Stack is at %s", &i); writefln("Heap is at %s", (new void[1]).ptr); { C cHeap = new C(0); // will be destroyed on scope exit scope C c0 = cHeap; // C(1)-C(4) will be allocated in heap // C(1), C(2), and C(4) will be destroyed on scope exit // C(3) will be destroyed on garbage collection scope C c1 = cast(C)cast(void*)new C(1); scope C c2 = true ? new C(2) : null; scope C c3 = (new C(3), new C(4)); } writefln("after scope"); } --- As a result even if `C` is a `scope class` the program will compile without `cHeap` and `c0`, but every `C` instance will be allocated in heap and C(3) will be destroyed on garbage collection.
This report is about scope as a parameter storage class!
Oh, sorry for the unrelated comment. Created Issue 7347 for that.
*** Issue 15562 has been marked as a duplicate of this issue. ***
*** Issue 18129 has been marked as a duplicate of this issue. ***
Solved by DIP1000.